17 ways to crush spelling, all free: no sign-up, no download and no ads. They run in the browser on phones, tablets and Chromebooks. Tap an icon to play, or the i to read about a game first. Games marked 📋 Lists can play a grade, year or sight-word list for anyone, and your child's own lists with Premium.
Open a game’s page to see how it works, what it teaches and which ages it suits. Curious why games work? Read how spelling games help kids learn.
Swap candies, match three, pop the letters your word needs.
Tap to jump. Pick the right letter road. Don't crash!
Slide the letter tiles into the glowing boxes to spell the word.
Run, jump and grab the missing letters.
Probe the vault. Letters come back IN or OUT. Crack the password.
Monsters pop up with letters. Smash the ones that spell the word.
Locked in an attic. Poke around, spell what you find, get out.
Hear the word. Find the picture. Spell it back.
Split screen. Same word. First to spell it wins the round.
Hear the word, tap the right spelling. Earn stars on every set.
Drag the letters into the right order. No typing.
Tap the right sound. Earn stickers as you go.
Flip cards. Find pairs. Three modes, five sizes.
You're a wizard. Spell the incantation, blast the monster, grab the loot.
Spell to climb. Your coins double every floor. Cash out, or climb?
Letters fall on the beat. Hit yours, let the decoys drop past.
Build words from pieces. Keep the brick that fits, toss the rest.
Each page plays that grade’s word list in the games that suit it, free and with no sign-up.
A game is listed when it suits every age in the group.
Ages 5–6: Spell Crush, Spell Slide, Spell Runner, Splat Attack, Picture Speller, Spell Duel, Spelling Quiz, Word Scramble, Sound Catcher, Memory Match, Beat Speller.
Ages 7–8: Spell Crush, Spell Dash, Spell Slide, Spell Runner, Splat Attack, Spell Escape, Picture Speller, Spell Duel, Spelling Quiz, Word Scramble, Memory Match, Spell Cast, Treasure Tower, Beat Speller, Chunk Stack.
Ages 9–12: Spell Crush, Spell Dash, Spell Slide, Spell Runner, Password Finder, Splat Attack, Spell Escape, Spell Duel, Spelling Quiz, Word Scramble, Memory Match, Spell Cast, Treasure Tower, Beat Speller, Chunk Stack.
Pre-readers and tablet players can manage these. They play by tapping, dragging or swiping and never ask for a keyboard.
Spell Crush plays by swiping candies; only its optional rescue round uses a letter pad. The Spelling Quiz asks for typing after a missed word, and Spell Cast, Treasure Tower, Password Finder and Spell Escape have players type throughout.
Most games can play a whole word list. Open a grade page above to play ours, or make a list in the spelling bee list generator and press Play these words. Words in our dictionary play and any others are left out, with a note saying which. Saving a list to your child’s account for games is part of Premium.
Students don’t need accounts: a game opens straight from its icon, on school laptops, Chromebooks or tablets, with nothing to install. Put one on the classroom display and take turns, or let two students share a device with Spell Duel’s split screen. Without an account some games stop a device after a few plays in a day (three in Spell Cast, for example), and a free account lifts that.
Teachers can also put a game on a class website, Google Site or blog, where students play it right on the page: embed a spelling game on your class website.
Away from the screen, print a word scramble or a word search from the printable spelling worksheets, or cut out printable spelling flashcards. All three are free without an account: guests get three PDFs a day of up to ten words each, and a free account gets more.
Yes. All 17 games are free to play in your browser, with no download and no ads. A free account is optional: it saves progress, earns rewards and lifts the daily limits some games put on guests. Premium is only needed to play your child's own saved word lists.
No. Every game opens from its icon with nothing to sign up for, but guests meet limits in some. Spell Cast, Treasure Tower, Splat Attack, Beat Speller, Chunk Stack, Spell Duel and Password Finder allow three plays a day, and the Spelling Quiz five quizzes. Spell Crush stops at level 12, Spell Escape at its first room, Word Scramble and Spell Runner at 15 words a round and Sound Catcher at 20 words a mode. Picture Speller and Memory Match keep some themes and boards for free accounts. A free account lifts all of these.
Picture Speller, Word Scramble, Sound Catcher and Memory Match start at age 4 and Password Finder at age 8; the rest start at 5, 6 and 7. Some stop too: Picture Speller at 8, Word Scramble at 14 and Sound Catcher at 6. Each game's page lists its ages.
No. There are no ads on this page, on any game page or inside any game.
If it is one of our grade, year or sight-word lists, yes: open its page above and pick a game. For a school list, type the words (up to 20) into the spelling bee list generator and press Play these words. Words in our dictionary play and the rest are left out, with a note saying which. Saving a list to your child's account for games is part of Premium.
Phones, tablets, Chromebooks and desktop computers, in any modern browser, with nothing to install. Most games play by touch or mouse. Spell Cast, Treasure Tower, Password Finder and Spell Escape have players type, on a keyboard or the on-screen one, and Beat Speller can also be played from the keyboard.